In this preview we will analyze the quickstart of La Notte Eterna for D&D5e, giving you a first impression of the setting and the new mechanics. The project has been on Kickstarter for a few days, and the crowdfunding campaign is proceeding at full speed, thus unlocking a good number of stretch goals.
The Kickstarter offers a wide choice that satisfies both those who only want the manuals and those who cannot help with a few more gadgets. Manuals, dice sets, miniatures and more await you on the Kickstarter page ready to enrich your collection. The basic manual will consist of about 400 pages and will contain everything you need to immerse yourself in this new adventure. Inside you can find maps, illustrations and extensive descriptions of characters, places and monsters.
Obviously you probably would like to give it a look before the purchase and for this reason it is possible to download the digital copy of the quickstart for free on the Ali Ribelli publishing house website. With the download you will have access to about seventy pages of material, more than enough to get an idea of the setting of La Notte Eterna.
A Look at La Notte Eterna
La Notte Eterna is an epic fantasy setting that comes from an idea by Jason R. Forbus. Almost twenty years have passed since this setting saw the light in a first edition with the T20 system. Today, however, La Notte Eterna returns, enriched with new ideas, and material for masters and players!
161 years have passed since the day the Celestial War began. A conflict that sees the divinities and their immense armies lined up in a struggle for supremacy that has so far not decreed winners or losers.
When the first battle cry arose in the sky, with the power of thunder, the darkness of a greedy and terrible cosmos swallowed up the sun. It was lost in a blanket of icy stars without leaving a trace; stolen, it is said, by a blind and cruel god.
Consult the scholar, speak well with the common people, ask them the name of this perennial darkness that has darkened the sky and the hearts of men: “This dark age, of blood and tears,” they will answer you, “it is La Notte Eterna
The sunlight has long since left the lands of Neir, and while the deities wage their eternal war, the creatures of the night have launched their attack on mortals. New alliances have been forged between once-enemy races. The balance of power has drastically changed and today the world of Neir is very different. New races, subclasses and a detailed geography will allow us to play very different campaigns, satisfying all tastes.
Preview of the New Mechanics of La Notte Eterna
The setting is based on the D&D5e game system, but with some significant changes. The first novelty introduces the Meteor system and represents a significant event in the world of Neir. Powerful artifacts, extraplanar creatures and cursed objects. The remains of the war that rages between the gods rain down on the earth, changing the destiny of men and entire nations; in fact, a simple divine artifact can shift the balance of a human conflict. A very interesting cue that allows the master to create a plot around the arrival of a meteor.
The second novelty consists of the Magic of the Sphere, a unique type of magic that allows you to share your vital essence to bring ancient heroes of the past back to life. As with Meteors, Sphere Magic can easily be used as the centerpiece of a campaign. The search for a relic can be the starting point needed to put together a group of adventurers.
Both of these mechanics are well explained in the quickstart, which also provides us with some examples of the types of artifacts and heroes we can bring into play.
Final Thoughts
As you can see from this preview, La Notte Eterna seems a captivating setting, with some extra rules that add very interesting elements to D&D5e. The mechanics of the Spheres and Meteors offer further ideas that can kick off entire game campaigns. I invite you to download the free quickstart and play the adventure included, so as to live the beauty of this new setting for D&D5e.
If you haven’t fallen in love with this setting yet, I point out that the publishing house occasionally releases adventure ideas called Star Gazer; it is an actual newspaper of the game world. These chronicles of La Notte Eterna are completely free and report events that took place in the lands of Neir; masters and players can use these cues by inserting them into their sessions. A very interesting support that shows the interest and passion in La Notte Eterna project.